Dogfight Devlog #1: Version 1.0.0
I finished the first major update to Dogfight!
Although, to be fair, it wasn't much of a game beforehand. Essentially I added a new plane, the Quintuple Shot, which as you can imagine fires 5 bullets in front of itself, a new UI, or rather a UI, and lots of polish. Such as death sound effects, firing sound effects, and everything in between to help you tell when things are happening. As well as a dash animation, death animations, and a dash-ready animation. All around it's a really fun game to play now, despite the fact that there's still room for improvement.
Of course, there will still be a few more updates, but this is it for now. As a reward for reading through my Devlog, I'll give you a taste of some ideas for the future. I know I want to add a tutorial mode on the home screen so that there's less of a learning curve when you first download the game, and I also think I difficulty setting every time you begin a round will make it more accessible to people who aren't as epic of a gamer as I know you are.
Bye
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Dogfight
A twin-stick bullet-hell set in the skies
Status | Prototype |
Author | hunnerr |
Genre | Shooter |
Tags | 2D, Bullet Hell, Endless, Flying, GameMaker, Retro, Singleplayer, Top down shooter, Twin Stick Shooter |
More posts
- Dogfight Devlog #2: Version 1.1.0Aug 29, 2021
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